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Filter TypeDescription and Examples
text

Any text entered in the filter will match text found within the column.

attack (finds "Base Attack Bonus", "Ranged Attack Bonus", "Bleeding Attack", etc);

/\d/

Add any regex to the query to use in the query ("mig" flags can be included /\w/mig)

/b[aeiou]s/i (finds "Base Attack Bonus", "Bestow Curse", etc);

< <= >= >

Find alphabetical or numerical values less than or greater than or equal to the filtered query.

>= 10 (find values greater than or equal to 10)

! or !=

Not operator, or not exactly match. Filters the column with content that does not match the query. Include an equal (=), single (') or double quote (") to exactly not match a filter.

!ge (hide rows with "General" in that column, but shows "Fighter", "Cleric", "Rogue"); !"Abjurer" (find content that does not exactly match "Abjurer")

" or =

To exactly match the search query, add a quote, apostrophe or equal sign to the beginning and/or end of the query

Aid" or Aid= (exactly match "Aid")

 &&  or  AND 

Logical "and". Filter the column for content that matches text from either side of the operator.

channel && harm (matches a cell that contains both "channel" and "harm");

 -  or  to 

Find a range of values. Make sure there is a space before and after the dash (or the word "to").

10 - 30 or 10 to 30 (match values between 10 and 30)

?

Wildcard for a single, non-space character.

a?i (finds "Acid Arrow" and "Agile Feet", but not "Alchemist")

*

Wildcard for zero or more non-space characters.

a*i (matches "Acid Arrow", "Agile Feet", and "Alchemist")

| or  OR 

Logical "or" (Vertical bar). Filter the column for content that matches text from either side of the bar.

rogue|fighter (matches either "Rogue Maneuver" or "Fighter Maneuver")

~

Perform a fuzzy search (matches sequential characters) by adding a tilde to the beginning of the query.

~baa (matches "Balestra and "Bleeding Attack"), or ~paizo (matches "Axe Specialization")

Feats that have or apply this effect:

NameTypeEffects
Acid Fog Spellbook Spell Acid Damage
Burst
Stun (3 Seconds) to All
Afflicted 50 to All
Razed 30 to All
Provokes Opportunity
Stationary
Oblivious 30 to All Targets
    with Disrupted

Targets Fortitude
Apprentice's Choking Bomb Consumable Oblivious 20 to All
Acid Damage
Splash
Afflicted 10 to All
Provokes Opportunity
Targets Fortitude
Apprentice's Cinder Bomb Consumable Oblivious 10 to All
Fire Damage
Splash
Burning 20 to All
Provokes Opportunity
Apprentice's Smokestick Consumable Oblivious 100 to All
Fire Damage
Burst to Self
Exhausted 25 to All
Provokes Opportunity
Targets Fortitude
Apprentice's Thunder Consumable Oblivious 60 to All
Sonic Damage
Splash
Provokes Opportunity
Arctic Winds Cantrip Oblivious 20 to All
Cold Damage
Short Blast
Provokes Opportunity
Stationary
Knockback (10 Meters) to All Targets
    with Slowed

Targets Reflex
Assailing Deterrence Holdout Weapon Maneuver Oblivious 15
Frightened 20
Unbalanced (2 Rounds)
Assaulting Dissuasion Holdout Weapon Maneuver Oblivious 25
Frightened 60
Unbalanced (5 Rounds)
Basic Focus Exploit Orison Holy Damage
Dispelling (25% chance)
Provokes Opportunity
Stationary
Oblivious 21
    if Target is Disrupted

Targets Reflex
Basic Shield Exploit Physical Attack Oblivious 20
    if Target has Opportunity

Parrying (1 Round) to Self
    if Target has Opportunity

Belligerant Disincentive Holdout Weapon Maneuver Oblivious 50
Frightened 100
Unbalanced (8 Rounds)
Bewitch Cantrip Psychic Damage
Interrupt
Provokes Opportunity
Stationary
Oblivious 15
    if Target is Dazed

Targets Will
Blind Spellbook Spell Oblivious 100
Psychic Damage
Distressed (6 Rounds)
Interrupt
Immobilize (3 Seconds)
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Blinding Chemicals Rogue Kit Maneuver Oblivious 100
Acid Damage
Afflicted 60
Blinding Dust Rogue Kit Maneuver Oblivious 100
Acid Damage
Blinding Flask Rogue Kit Maneuver Oblivious 100
Acid Damage
Afflicted 70
Provokes Opportunity
Blinding Pattern Cantrip Oblivious 15 to All
Psychic Damage
Short Blast
Provokes Opportunity
Stationary
Targets Will
Blinding Ray Cantrip Oblivious 20
Psychic Damage
Provokes Opportunity
Stationary
Base Damage +15
    if Target is Frightened

Targets Reflex
Blindness-Deafness Spellbook Spell Oblivious 100
Psychic Damage
Distressed (2 Rounds)
Provokes Opportunity
Stationary
Interrupt
    if Target is Dazed

Frightened 100
    if Target is Dazed

Targets Fortitude
Bright Rune Cantrip Oblivious 5
Fire Damage
Provokes Opportunity
Stationary
Base Damage +5
    if Target is Burning

Targets Fortitude
Cacophony Cantrip Sonic Damage
Dazed (2 Rounds, 50% chance)
Provokes Opportunity
Stationary
Oblivious 11
    if Target is Frightened

Targets Will
Child of Madness Physical Attack Improved Critical +40
Empowered (2 Rounds) to Self
Oblivious 10 to Self
Open (1 Round) to Self
Oblivious 50
    if Target is Disrupted

Stun (3 Seconds)
    if Target is Disrupted

Clouding Pierce Physical Attack Cold Damage
Oblivious 40
    if Target is Dazed

Club Conk Physical Attack Oblivious 30
    if Target is Flat-Footed

Interrupt
    if Target is Flat-Footed

Club Penetrating Strike Physical Attack Penetrating
Oblivious 5
    if Attacker has Dodging

Base Damage +21
    if Target is Exhausted

Combat Expertise Utility Dodging (5 Rounds) to Self
Parrying (5 Rounds) to Self
Oblivious 10 to Self
Beneficial
Concealing Mist Cantrip Oblivious 100 to All
Acid Damage
Area to Self
Provokes Opportunity
Stationary
Slowed 55 to All Targets
    with Afflicted

Targets Fortitude
Confusing Veil Cantrip Oblivious 30 to All
Psychic Damage
Burst to Self
Immobilize (3 Seconds) to All
Provokes Opportunity
Stationary
Targets Will
Dagger Trick Physical Attack Oblivious 30
    if Target is Flat-Footed

Precise +40
    if Target is Flat-Footed

Darkness Holy Symbol Spell Oblivious 100 to All
Negative Damage
Burst to Self
Stun (2 Seconds) to All
Slowed 60 to All
Unbalanced (4 Rounds) to All
Provokes Opportunity
Stationary
Targets Fortitude
Darkness Bomb Rogue Kit Maneuver Oblivious 100 to All
Negative Damage
Splash to Self
Evade (20 meters) to Self
Afflicted 40 to All
Stun (2 Seconds) to All Targets
    with Dazed

Frightened 40 to All Targets
    with Dazed

Targets Fortitude
Deafening Roar Cantrip Oblivious 20 to All
Sonic Damage
Short Blast
Provokes Opportunity
Stationary
Interrupt (75% chance) to All Targets
    with Distressed

Targets Fortitude
Deafness-Blindness Holy Symbol Spell Oblivious 100
Negative Damage
Distressed (3 Rounds)
Provokes Opportunity
Stationary
Interrupt
    if Target is Dazed

Frightened 90
    if Target is Dazed

Targets Fortitude
Deception Physical Attack Oblivious 25
Shrug Off (50% chance) to Self
Removes Open to Self
    if Target is Bleeding

Distracting Powder Rogue Kit Maneuver Oblivious 50
Acid Damage
Evade (20 meters) to Self
Dazed (2 Rounds)
Targets Fortitude
Distracting Shot Physical Attack Precise +10
Dodging (2 Rounds) to Self
Provokes Opportunity
Stationary
Oblivious 15
    if Target is Flat-Footed

Interrupt
    if Target is Flat-Footed

Disturb Trophy Charm Maneuver Oblivious 80
Psychic Damage
Unbalanced (6 Rounds)
Dazed (6 Rounds)
Frightened 80
Targets Will
False Edge Physical Attack Oblivious 10
Distressed (1 Round, 50% chance)
    if Target is Bleeding

Feint Utility Flat-Footed (2 Rounds)
Precise +40
Oblivious 80
    on Untargeted

Feinting Ward Holdout Weapon Maneuver Oblivious 15
Defending (2 Rounds) to Self
Dazed (1 Rounds)
Fire Whirl Physical Attack Fire Damage
Splash to Self
Stationary
Oblivious 42 to All Targets
    with Burning

Burning 40 to All Targets
    with Burning

Fireball Spellbook Spell Fire Damage
Burst
Burning 25 to All
Unbalanced (3 Rounds) to All
Provokes Opportunity
Stationary
Oblivious 10 to All Targets
    with Disrupted

Targets Reflex
Fluster Trophy Charm Maneuver Oblivious 70
Psychic Damage
Unbalanced (3 Rounds)
Dazed (3 Rounds)
Targets Will
Foiling Screen Holdout Weapon Maneuver Oblivious 30
Parrying (3 Rounds) to Self
Dazed (3 Rounds)
Freezing Sphere Spellbook Spell Cold Damage
Burst
Slowed 100 to All
Immobilize (2 Seconds) to All
Provokes Opportunity
Stationary
Oblivious 50 to All Targets
    with Disrupted

Targets Reflex
Glitter Spray Cantrip Physical Damage
Provokes Opportunity
Stationary
Oblivious 10
    if Target is Slowed

Targets Reflex
Glittering Blast Cantrip Acid Damage
Revealed (6 Seconds)
Provokes Opportunity
Stationary
Oblivious 40
    if Target is Distressed

Targets Reflex
Greater Darkness Holy Symbol Spell Oblivious 100 to All
Negative Damage
Burst to Self
Stun (7 Seconds) to All
Slowed 100 to All
Unbalanced (9 Rounds) to All
Frightened 100 to All
Provokes Opportunity
Stationary
Targets Fortitude
Greater Deafness-Blindness Holy Symbol Spell Oblivious 100
Negative Damage
Distressed (6 Rounds)
Immobilize (4 Seconds)
Interrupt
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Greater Fireball Spellbook Spell Fire Damage
Burst
Burning 60 to All
Unbalanced (3 Rounds) to All
Knockdown (2 Seconds, 50% chance) to All
Provokes Opportunity
Stationary
Oblivious 30 to All Targets
    with Disrupted

Targets Reflex
Greater Holy Light Holy Symbol Spell Oblivious 100
Holy Damage
Dispelling
Provokes Opportunity
Stationary
Targets Reflex
Greater Rainbow Spray Spellbook Spell Oblivious 100 to All
Psychic Damage
Long Blast
Immobilize (9 Seconds) to All
Stun (4 Seconds) to All
Dazed (5 Rounds) to All
Provokes Opportunity
Stationary
Targets Will
Greater Shout Spellbook Spell Oblivious 50 to All
Sonic Damage
Long Blast
Distressed (5 Rounds) to All
Stun (2 Seconds) to All
Provokes Opportunity
Stationary
Razed 40 to All Targets
    with Disrupted

Targets Fortitude
Greater Sleep Spellbook Spell Psychic Damage
Burst
Exhausted 100 to All
Stun (6 Seconds) to All
Dazed (9 Rounds) to All
Slowed 100 to All
Provokes Opportunity
Stationary
Oblivious 100 to All Targets
    with Disrupted

Targets Will
Greater Sleet Storm Spellbook Spell Cold Damage
Burst
Slowed 100 to All
Immobilize (4 Seconds) to All
Provokes Opportunity
Stationary
Oblivious 100 to All Targets
    with Disrupted

Targets Reflex
Greater Sonic Burst Holy Symbol Spell Oblivious 100 to All
Sonic Damage
Splash
Provokes Opportunity
Stationary
Dazed (5 Rounds) to All Targets
    with Disrupted

Targets Fortitude
Greater Toxic Cloud Spellbook Spell Acid Damage
Burst
Stun (4 Seconds) to All
Afflicted 80 to All
Razed 40 to All
Provokes Opportunity
Stationary
Oblivious 50 to All Targets
    with Disrupted

Targets Fortitude
Hammer Conk Physical Attack Oblivious 20
    if Target has Opportunity

Stun (2 Seconds)
    if Target has Opportunity

Holy Lance Orison Holy Damage
Provokes Opportunity
Stationary
Oblivious 10
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Reflex
Holy Light Holy Symbol Spell Oblivious 100
Holy Damage
Dispelling
Provokes Opportunity
Stationary
Targets Reflex
Illuminating Field Cantrip Fire Damage
Burst to Self
Dispelling (50% chance) to All
Revealed (18 Seconds) to All
Provokes Opportunity
Stationary
Oblivious 10 to All Targets
    with Slowed

Targets Fortitude
Improved Blind Spellbook Spell Oblivious 100
Psychic Damage
Distressed (4 Rounds)
Interrupt
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Improved Darkness Holy Symbol Spell Oblivious 100 to All
Negative Damage
Burst to Self
Stun (6 Seconds) to All
Slowed 100 to All
Unbalanced (7 Rounds) to All
Provokes Opportunity
Stationary
Targets Fortitude
Improved Deafness-Blindness Holy Symbol Spell Oblivious 100
Negative Damage
Distressed (5 Rounds)
Immobilize (3 Seconds)
Interrupt
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Improved Holy Light Holy Symbol Spell Oblivious 100
Holy Damage
Dispelling
Provokes Opportunity
Stationary
Targets Reflex
Improved Sonic Burst Holy Symbol Spell Oblivious 60 to All
Sonic Damage
Splash
Provokes Opportunity
Stationary
Dazed (3 Rounds) to All Targets
    with Disrupted

Targets Fortitude
Incendiary Cloud Spellbook Spell Fire Damage
Burst
Burning 100 to All
Razed 40 to All
Provokes Opportunity
Stationary
Oblivious 50 to All Targets
    with Disrupted

Targets Fortitude
Inertia Physical Attack Dodging (2 Rounds) to Self
Oblivious 15
    if Target is Exhausted

Inheritor's Strike Physical Attack Oblivious 10
Distressed (2 Rounds, 25% chance)
Journeyman's Choking Bomb Consumable Oblivious 50 to All
Acid Damage
Splash
Afflicted 30 to All
Provokes Opportunity
Targets Fortitude
Journeyman's Cinder Bomb Consumable Oblivious 30 to All
Fire Damage
Splash
Burning 50 to All
Provokes Opportunity
Journeyman's Smokestick Consumable Oblivious 100 to All
Fire Damage
Burst to Self
Exhausted 100 to All
Afflicted 50 to All
Provokes Opportunity
Targets Fortitude
Journeyman's Thunder Consumable Oblivious 80 to All
Sonic Damage
Splash
Provokes Opportunity
Lullaby Cantrip Oblivious 45
Sonic Damage
Provokes Opportunity
Stationary
Exhausted 100
    if Target is Distressed

Targets Fortitude
Lunge Physical Attack Charge (20 meters) to Self
Open (1 Round) to Self
Oblivious 10
    if Target is Dazed

Knockdown (2 Seconds)
    if Target is Dazed

Penetrating
    if Target is Dazed

Mace Conk Physical Attack Dispelling
Oblivious 20
    if Target is Disrupted

Interrupt
    if Target is Disrupted

Master's Choking Bomb Consumable Oblivious 70 to All
Acid Damage
Splash
Afflicted 50 to All
Provokes Opportunity
Targets Fortitude
Master's Cinder Bomb Consumable Oblivious 50 to All
Fire Damage
Splash
Burning 70 to All
Provokes Opportunity
Master's Smokestick Consumable Oblivious 100 to All
Fire Damage
Area to Self
Exhausted 100 to All
Afflicted 72 to All
Provokes Opportunity
Targets Fortitude
Master's Thunder Consumable Oblivious 100 to All
Sonic Damage
Splash
Provokes Opportunity
Meteor Swarm Spellbook Spell Fire Damage
Burst
Burning 80 to All
Unbalanced (4 Rounds) to All
Knockdown (2 Seconds) to All
Provokes Opportunity
Stationary
Oblivious 50 to All Targets
    with Disrupted

Targets Reflex
Midnight Holy Symbol Spell Oblivious 100 to All
Negative Damage
Burst to Self
Stun (3 Seconds) to All
Slowed 70 to All
Unbalanced (5 Rounds) to All
Provokes Opportunity
Stationary
Targets Fortitude
Mug Shot Holdout Weapon Maneuver Oblivious 20
Dazed (2 Rounds)
Outwitting Bastion Holdout Weapon Maneuver Oblivious 60
Parrying (4 Rounds) to Self
Dazed (5 Rounds)
Prismatic Spray Spellbook Spell Oblivious 100 to All
Fire Damage
Long Blast
Dazed (5 Rounds) to All
Stun (6 Seconds, 25% chance) to All
Provokes Opportunity
Stationary
Afflicted 50 to All Targets
    with Disrupted

Targets Fortitude
Rainbow Pattern Spellbook Spell Oblivious 100 to All
Psychic Damage
Long Blast
Stun (3 Seconds) to All
Provokes Opportunity
Stationary
Immobilize (8 Seconds) to All Targets
    with Disrupted

Targets Will
Rainbow Spray Spellbook Spell Oblivious 100 to All
Psychic Damage
Short Blast
Stun (3 Seconds, 25% chance) to All
Provokes Opportunity
Stationary
Targets Will
Rapier Penetrating Strike Physical Attack Penetrating
Oblivious 5
    if Attacker has Dodging

Base Damage +19
    if Target is Bleeding

Razor Kiss Holdout Weapon Maneuver Oblivious 100
Dazed (8 Rounds)
Shield Slam Physical Attack Oblivious 15
Knockdown (2 Seconds)
    if Target is Distressed

Shout Spellbook Spell Oblivious 40 to All
Sonic Damage
Short Blast
Distressed (4 Rounds) to All
Stun (2 Seconds, 50% chance) to All
Provokes Opportunity
Stationary
Razed 20 to All Targets
    with Disrupted

Targets Fortitude
Sleet Storm Spellbook Spell Cold Damage
Burst
Slowed 50 to All
Provokes Opportunity
Stationary
Oblivious 30 to All Targets
    with Disrupted

Targets Reflex
Smile Maker Holdout Weapon Maneuver Oblivious 60
Dazed (5 Rounds)
Smoke Bomb Rogue Kit Maneuver Oblivious 75 to All
Acid Damage
Splash to Self
Evade (20 meters) to Self
Afflicted 30 to All
Targets Fortitude
Sonic Thrust Cantrip Sonic Damage
Knockback (10 Meters)
Oblivious 15
    if Target is Slowed

Targets Fortitude
Sound Burst Holy Symbol Spell Oblivious 30 to All
Sonic Damage
Splash
Provokes Opportunity
Stationary
Dazed (3 Rounds) to All Targets
    with Disrupted

Targets Fortitude
Stop Cut Physical Attack Interrupt
Oblivious 15
    if Target is Dazed

Storm's End Cantrip Oblivious 15 to All
Psychic Damage
Short Blast
Stun (1 Seconds, 25% chance) to All
Provokes Opportunity
Stationary
Targets Will
Sunburst Spellbook Spell Oblivious 80 to All
Holy Damage
Burst
Unbalanced (3 Rounds) to All
Provokes Opportunity
Stationary
Targets Reflex
Sword of the Light Physical Attack Holy Damage
Oblivious 15
    if Attacker has Riposting

Base Damage +15
    if Target is Disrupted

Knockdown (2 Seconds)
    if Attacker has Strengthened

Symbol of Sleep Holy Symbol Spell Psychic Damage
Burst to Self
Stun (6 Seconds) to All
Slowed 100 to All
Exhausted 100 to All
Dazed (7 Rounds) to All
Provokes Opportunity
Stationary
Oblivious 100 to All Targets
    with Disrupted

Targets Fortitude
Symbol of Stunning Holy Symbol Spell Psychic Damage
Burst to Self
Stun (8 Seconds) to All
Slowed 100 to All
Provokes Opportunity
Stationary
Oblivious 100 to All Targets
    with Disrupted

Targets Fortitude
Touch of Darkness Orison Negative Damage
Oblivious 40
    if Target is Dazed

Base Damage +20
    if Target is Frightened

Targets Will
Toxic Cloud Spellbook Spell Acid Damage
Burst
Stun (4 Seconds) to All
Afflicted 30 to All
Provokes Opportunity
Stationary
Oblivious 20 to All Targets
    with Disrupted

Targets Fortitude
Trouble Trophy Charm Maneuver Oblivious 100
Psychic Damage
Unbalanced (5 Rounds)
Dazed (5 Rounds)
Targets Will

Feat ranks that have or apply this effect:

Feat Name (Rank)Effects This Rank
Befuddling Strike (1) Oblivious 7 (50% chance)
    if Target has Flat-Footed

Befuddling Strike (2) Oblivious 18 (50% chance)
    if Target has Flat-Footed

Befuddling Strike (3) Oblivious 29 (50% chance)
    if Target has Flat-Footed

Befuddling Strike (4) Oblivious 40 (50% chance)
    if Target has Flat-Footed

Befuddling Strike (5) Oblivious 51 (50% chance)
    if Target has Flat-Footed

Deafening Critical (1) Oblivious 16
    on Critical Hit

Deafening Critical (2) Oblivious 29
    on Critical Hit

Deafening Critical (3) Oblivious 42
    on Critical Hit

Deafening Critical (4) Oblivious 55
    on Critical Hit

Deafening Critical (5) Oblivious 67
    on Critical Hit

Evoker (1) Oblivious 10
    on Critical Hit

Burning 10
    on Critical Hit

Slowed 10
    on Critical Hit

Evoker (2) Oblivious 13
    on Critical Hit

Burning 13
    on Critical Hit

Slowed 13
    on Critical Hit

Evoker (3) Oblivious 17
    on Critical Hit

Burning 17
    on Critical Hit

Slowed 17
    on Critical Hit

Evoker (4) Oblivious 20
    on Critical Hit

Burning 20
    on Critical Hit

Slowed 20
    on Critical Hit

Evoker (5) Oblivious 24
    on Critical Hit

Burning 24
    on Critical Hit

Slowed 24
    on Critical Hit

Evoker (6) Oblivious 28
    on Critical Hit

Burning 28
    on Critical Hit

Slowed 28
    on Critical Hit

Evoker (7) Oblivious 32
    on Critical Hit

Burning 32
    on Critical Hit

Slowed 32
    on Critical Hit

Evoker (8) Oblivious 35
    on Critical Hit

Burning 35
    on Critical Hit

Slowed 35
    on Critical Hit

Evoker (9) Oblivious 39
    on Critical Hit

Burning 39
    on Critical Hit

Slowed 39
    on Critical Hit

Evoker (10) Oblivious 43
    on Critical Hit

Burning 43
    on Critical Hit

Slowed 43
    on Critical Hit

Evoker (11) Oblivious 47
    on Critical Hit

Burning 47
    on Critical Hit

Slowed 47
    on Critical Hit

Sonic Mastery (1) Oblivious 5 (50% chance)
    if Target is Oblivious

Sonic Mastery (2) Oblivious 12 (50% chance)
    if Target is Oblivious

Sonic Mastery (3) Oblivious 18 (50% chance)
    if Target is Oblivious

Sonic Mastery (4) Oblivious 24 (50% chance)
    if Target is Oblivious

Sonic Mastery (5) Oblivious 30 (50% chance)
    if Target is Oblivious

Sonic Mastery (6) Oblivious 36 (50% chance)
    if Target is Oblivious

Feats that capitalize on this effect:

No feats to show in this list.