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Filter TypeDescription and Examples
text

Any text entered in the filter will match text found within the column.

attack (finds "Base Attack Bonus", "Ranged Attack Bonus", "Bleeding Attack", etc);

/\d/

Add any regex to the query to use in the query ("mig" flags can be included /\w/mig)

/b[aeiou]s/i (finds "Base Attack Bonus", "Bestow Curse", etc);

< <= >= >

Find alphabetical or numerical values less than or greater than or equal to the filtered query.

>= 10 (find values greater than or equal to 10)

! or !=

Not operator, or not exactly match. Filters the column with content that does not match the query. Include an equal (=), single (') or double quote (") to exactly not match a filter.

!ge (hide rows with "General" in that column, but shows "Fighter", "Cleric", "Rogue"); !"Abjurer" (find content that does not exactly match "Abjurer")

" or =

To exactly match the search query, add a quote, apostrophe or equal sign to the beginning and/or end of the query

Aid" or Aid= (exactly match "Aid")

 &&  or  AND 

Logical "and". Filter the column for content that matches text from either side of the operator.

channel && harm (matches a cell that contains both "channel" and "harm");

 -  or  to 

Find a range of values. Make sure there is a space before and after the dash (or the word "to").

10 - 30 or 10 to 30 (match values between 10 and 30)

?

Wildcard for a single, non-space character.

a?i (finds "Acid Arrow" and "Agile Feet", but not "Alchemist")

*

Wildcard for zero or more non-space characters.

a*i (matches "Acid Arrow", "Agile Feet", and "Alchemist")

| or  OR 

Logical "or" (Vertical bar). Filter the column for content that matches text from either side of the bar.

rogue|fighter (matches either "Rogue Maneuver" or "Fighter Maneuver")

~

Perform a fuzzy search (matches sequential characters) by adding a tilde to the beginning of the query.

~baa (matches "Balestra and "Bleeding Attack"), or ~paizo (matches "Axe Specialization")

NameRoleLvAttack BonusRangeCDAtkDFStPowEffectsKeywords (Rank)
Augment General2 Heavy Melee MeleeTrue2.1000.000013 Heal 880 to Self
Fast Healing (8 Rounds) to Self
Shrug Off to Self
Beneficial

Piercing (1)

Student (1)

Browbeat General4 Heavy Melee 20mFalse2.1000.690025 Psychic Damage
Frightened 100
Dazed (4 Rounds)
Targets Will

Brutal (1)

Journeyman (1)

Slashing (1)

Student (1)

Bully General1 Heavy Melee 10mFalse2.1000.730010 Psychic Damage
Frightened 70
Targets Will

Slashing (1)

Chase General5 Ranged 20mFalse2.1000.000034 Slowed 100
Hasted (13 Rounds) to Self
Targets Will

Graceful (1)

Journeyman (1)

Piercing (1)

Student (1)

Vigorous (1)

Disturb General7 Heavy Melee MeleeFalse2.1001.890058 Psychic Damage
Oblivious 80
Unbalanced (6 Rounds)
Dazed (6 Rounds)
Frightened 80
Targets Will

Coercive (1)

Dynamic (1)

Guarded (1)

Journeyman (1)

Piercing (1)

Professional (1)

Student (1)

Endanger General2 Heavy Melee MeleeFalse2.1001.390013 Opportunity (3 Rounds)
Flat-Footed (3 Rounds)

Slashing (1)

Student (1)

Fluster General1 Heavy Melee MeleeFalse2.1000.430010 Psychic Damage
Oblivious 70
Unbalanced (3 Rounds)
Dazed (3 Rounds)
Targets Will

Piercing (1)

Halt General9 Heavy Melee MeleeFalse2.1002.280090 Psychic Damage
Slowed 100
Immobilize (12 Seconds)
Stun (6 Seconds)
Unbalanced (7 Rounds)
Targets Will

Authoritative (1)

Besieging (1)

Bludgeoning (1)

Dynamic (1)

Journeyman (1)

Master (1)

Professional (1)

Retreating (1)

Student (1)

Imperil General5 Heavy Melee MeleeFalse2.1002.090034 Opportunity (3 Rounds)
Flat-Footed (3 Rounds)
Unbalanced (3 Rounds)
Razed 30

Graceful (1)

Guarded (1)

Journeyman (1)

Slashing (1)

Student (1)

Intensify General8 Heavy Melee MeleeTrue2.1000.000073 Heal 2300 to Self
Regenerating (17 Rounds) to Self
Shrug Off to Self
Beneficial

Coercive (1)

Dynamic (1)

Journeyman (1)

Master (1)

Piercing (1)

Professional (1)

Student (1)

Vigorous (1)

Intercept General8 Ranged 30mFalse2.1000.000073 Slowed 100
Hasted (22 Rounds) to Self
Immobilize (4 Seconds)
Targets Will

Graceful (1)

Intimidating (1)

Journeyman (1)

Master (1)

Piercing (1)

Professional (1)

Student (1)

Vigorous (1)

Jeopardize General8 Heavy Melee MeleeFalse2.1002.370073 Opportunity (4 Rounds)
Flat-Footed (4 Rounds)
Unbalanced (4 Rounds)
Distressed (4 Rounds)
Razed 50

Authoritative (1)

Graceful (1)

Guarded (1)

Journeyman (1)

Master (1)

Professional (1)

Slashing (1)

Student (1)

Pause General3 Heavy Melee MeleeFalse2.1000.960018 Psychic Damage
Slowed 100
Immobilize (7 Seconds)
Unbalanced (5 Rounds)
Targets Will

Bludgeoning (1)

Dynamic (1)

Student (1)

Redouble General5 Heavy Melee MeleeTrue2.1000.000034 Heal 1160 to Self
Regenerating (11 Rounds) to Self
Shrug Off to Self
Beneficial

Dynamic (1)

Journeyman (1)

Piercing (1)

Student (1)

Vigorous (1)

Rush General2 Ranged 20mFalse2.1000.000013 Slowed 100
Quickened (10 Rounds) to Self
Targets Will

Piercing (1)

Student (1)

Scare General7 Heavy Melee 30mFalse2.1001.460058 Psychic Damage
Frightened 100
Dazed (6 Rounds)
Targets Will

Besieging (1)

Brutal (1)

Intimidating (1)

Journeyman (1)

Professional (1)

Slashing (1)

Student (1)

Stop General6 Heavy Melee MeleeFalse2.1001.500045 Psychic Damage
Slowed 100
Immobilize (9 Seconds)
Stun (4 Seconds)
Unbalanced (6 Rounds)
Targets Will

Besieging (1)

Bludgeoning (1)

Dynamic (1)

Journeyman (1)

Professional (1)

Student (1)

Tevis's Tenacity General8 Heavy Melee MeleeTrue2.1000.000073 Heal 1860 to Self
Regenerating (12 Rounds) to Self
Tenacious (12 Rounds) to Self
Beneficial

Coercive (1)

Dynamic (1)

Journeyman (1)

Master (1)

Piercing (1)

Professional (1)

Student (1)

Vigorous (1)

Trouble General4 Heavy Melee MeleeFalse2.1001.000025 Psychic Damage
Oblivious 100
Unbalanced (5 Rounds)
Dazed (5 Rounds)
Targets Will

Dynamic (1)

Journeyman (1)

Piercing (1)

Student (1)