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Filter TypeDescription and Examples
text

Any text entered in the filter will match text found within the column.

attack (finds "Base Attack Bonus", "Ranged Attack Bonus", "Bleeding Attack", etc);

/\d/

Add any regex to the query to use in the query ("mig" flags can be included /\w/mig)

/b[aeiou]s/i (finds "Base Attack Bonus", "Bestow Curse", etc);

< <= >= >

Find alphabetical or numerical values less than or greater than or equal to the filtered query.

>= 10 (find values greater than or equal to 10)

! or !=

Not operator, or not exactly match. Filters the column with content that does not match the query. Include an equal (=), single (') or double quote (") to exactly not match a filter.

!ge (hide rows with "General" in that column, but shows "Fighter", "Cleric", "Rogue"); !"Abjurer" (find content that does not exactly match "Abjurer")

" or =

To exactly match the search query, add a quote, apostrophe or equal sign to the beginning and/or end of the query

Aid" or Aid= (exactly match "Aid")

 &&  or  AND 

Logical "and". Filter the column for content that matches text from either side of the operator.

channel && harm (matches a cell that contains both "channel" and "harm");

 -  or  to 

Find a range of values. Make sure there is a space before and after the dash (or the word "to").

10 - 30 or 10 to 30 (match values between 10 and 30)

?

Wildcard for a single, non-space character.

a?i (finds "Acid Arrow" and "Agile Feet", but not "Alchemist")

*

Wildcard for zero or more non-space characters.

a*i (matches "Acid Arrow", "Agile Feet", and "Alchemist")

| or  OR 

Logical "or" (Vertical bar). Filter the column for content that matches text from either side of the bar.

rogue|fighter (matches either "Rogue Maneuver" or "Fighter Maneuver")

~

Perform a fuzzy search (matches sequential characters) by adding a tilde to the beginning of the query.

~baa (matches "Balestra and "Bleeding Attack"), or ~paizo (matches "Axe Specialization")

Feats that have or apply this effect:

NameTypeEffects
Abrupt Laceration Holdout Weapon Maneuver Distressed (5 Rounds)
Frightened 60
    if Target is Dazed

Assailing Deterrence Holdout Weapon Maneuver Frightened 20
Unbalanced (2 Rounds)
Oblivious 15
Assaulting Dissuasion Holdout Weapon Maneuver Frightened 60
Unbalanced (5 Rounds)
Oblivious 25
Bane Orison Frightened 65 to All
Negative Damage
Burst to Self
Provokes Opportunity
Stationary
Stun (2 Seconds) to All Targets
    with Disrupted

Targets Will
Battleaxe Penetrating Strike Physical Attack Penetrating
Frightened 7
    if Attacker has Riposting

Base Damage +21
    if Target is Razed

Belligerant Disincentive Holdout Weapon Maneuver Frightened 100
Unbalanced (8 Rounds)
Oblivious 50
Black Market Request Holdout Weapon Maneuver Frightened 20
Interrupt
Flat-Footed (2 Rounds)
Blackfinger Press Physical Attack Negative Damage
Frightened 15
    if Target is Flat-Footed

Drained 20
    if Target is Flat-Footed

Blind Spellbook Spell Psychic Damage
Oblivious 100
Distressed (6 Rounds)
Interrupt
Immobilize (3 Seconds)
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Blindness-Deafness Spellbook Spell Psychic Damage
Oblivious 100
Distressed (2 Rounds)
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Interrupt
    if Target is Dazed

Targets Fortitude
Browbeat Trophy Charm Maneuver Frightened 100
Psychic Damage
Dazed (4 Rounds)
Targets Will
Bully Trophy Charm Maneuver Frightened 70
Psychic Damage
Targets Will
Carrion Strike Cantrip Frightened 10
Negative Damage
Stun (1 Seconds, 50% chance)
    if Target is Exhausted

Targets Reflex
Cause Fear Holy Symbol Spell Frightened 100
Psychic Damage
Dazed (3 Rounds)
Provokes Opportunity
Stationary
Targets Will
Club Channel Smite Physical Attack Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Club Trick Physical Attack Frightened 30
    if Target is Flat-Footed

Precise +40
    if Target is Flat-Footed

Cowards Flee Physical Attack Psychic Damage
Frightened 60
    if Target is Distressed

Knockback (10 Meters)
    if Target is Distressed

Dagger Channel Smite Physical Attack Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Dagger Penetrating Strike Physical Attack Penetrating
Frightened 3
    if Attacker has Dodging

Base Damage +15
    if Target is Bleeding

Dancehall Rebuke Holdout Weapon Maneuver Frightened 100
Interrupt
Flat-Footed (4 Rounds)
Darkness Bomb Rogue Kit Maneuver Negative Damage
Splash to Self
Evade (20 meters) to Self
Oblivious 100 to All
Afflicted 40 to All
Frightened 40 to All Targets
    with Dazed

Stun (2 Seconds) to All Targets
    with Dazed

Targets Fortitude
Deafness-Blindness Holy Symbol Spell Negative Damage
Oblivious 100
Distressed (3 Rounds)
Provokes Opportunity
Stationary
Frightened 90
    if Target is Dazed

Interrupt
    if Target is Dazed

Targets Fortitude
Death's Wail Spellbook Spell Frightened 100 to All
Negative Damage
Burst to Self
Drained 100 to All
Distressed (7 Rounds) to All
Provokes Opportunity
Stationary
Exhausted 100 to All Targets
    with Disrupted

Targets Fortitude
Disturb Trophy Charm Maneuver Frightened 80
Psychic Damage
Oblivious 80
Unbalanced (6 Rounds)
Dazed (6 Rounds)
Targets Will
Divine Blaze Holy Symbol Spell Holy Damage
Burst
Burning 50 to All
Provokes Opportunity
Stationary
Frightened 20 to All Targets
    with Disrupted

Targets Reflex
Doom Orison Frightened 10
Negative Damage
Provokes Opportunity
Stationary
Dispelling (50% chance)
    if Attacker has Alert

Targets Will
Fearsome Visage Cantrip Frightened 10
Psychic Damage
Provokes Opportunity
Stationary
Base Damage +20
    if Target is Exhausted

Targets Fortitude
Fire Storm Holy Symbol Spell Fire Damage
Area
Burning 100 to All
Provokes Opportunity
Stationary
Frightened 40 to All Targets
    with Disrupted

Targets Reflex
Focus Channel Smite Orison Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Frighten Cantrip Frightened 32
Psychic Damage
Provokes Opportunity
Stationary
Targets Fortitude
Frightening Blast Cantrip Frightened 5
Psychic Damage
Provokes Opportunity
Stationary
Base Damage +20
    if Target is Disrupted

Targets Will
Greater Cause Fear Holy Symbol Spell Frightened 100
Psychic Damage
Dazed (7 Rounds)
Provokes Opportunity
Stationary
Targets Will
Greater Darkness Holy Symbol Spell Frightened 100 to All
Negative Damage
Burst to Self
Oblivious 100 to All
Stun (7 Seconds) to All
Slowed 100 to All
Unbalanced (9 Rounds) to All
Provokes Opportunity
Stationary
Targets Fortitude
Greater Deafness-Blindness Holy Symbol Spell Negative Damage
Oblivious 100
Distressed (6 Rounds)
Immobilize (4 Seconds)
Interrupt
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Greater Invisibility Purge Holy Symbol Spell Burst to Self
Revealed (150 Seconds) to All
Aware (25 Rounds) to Self
Dispelling to All
Provokes Opportunity
Stationary
Frightened 100 to All Targets
    with Disrupted

Targets Fortitude
Greater Slay Living Holy Symbol Spell Negative Damage
Distressed (7 Rounds)
Frightened 100
    if Target is Disrupted

Targets Fortitude
Greater Symbol of Fear Holy Symbol Spell Frightened 100 to All
Psychic Damage
Burst to Self
Exhausted 100 to All
Provokes Opportunity
Stationary
Targets Fortitude
Greatsword Channel Smite Physical Attack Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Hack Physical Attack Improved Critical +5
Distressed (1 Round, 50% chance)
Frightened 10
    if Attacker has Riposting

Hamstring Physical Attack Frightened 10
Slowed 40
    if Target has Opportunity

Interrupt
    if Target has Opportunity

Haunting Mists Cantrip Psychic Damage
Burst
Dazed (2 Rounds) to All
Provokes Opportunity
Stationary
Frightened 14 to All Targets
    with Oblivious

Targets Fortitude
Hew Physical Attack Improved Critical +10
Frightened 25
    if Target has Opportunity

Razed 30
    if Target has Opportunity

Impale Physical Attack Frightened 20 to All
Streak
Penetrating
Base Damage +20
    if Attacker has Riposting

Implosion Holy Symbol Spell Frightened 100
Force Damage
Bleeding 100
Provokes Opportunity
Stationary
Targets Fortitude
Improved Blind Spellbook Spell Psychic Damage
Oblivious 100
Distressed (4 Rounds)
Interrupt
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Improved Cause Fear Holy Symbol Spell Frightened 100
Psychic Damage
Dazed (5 Rounds)
Provokes Opportunity
Stationary
Targets Will
Improved Deafness-Blindness Holy Symbol Spell Negative Damage
Oblivious 100
Distressed (5 Rounds)
Immobilize (3 Seconds)
Interrupt
Provokes Opportunity
Stationary
Frightened 100
    if Target is Dazed

Targets Fortitude
Improved Invisibility Purge Holy Symbol Spell Burst to Self
Revealed (120 Seconds) to All
Aware (20 Rounds) to Self
Dispelling to All
Provokes Opportunity
Stationary
Frightened 50 to All Targets
    with Disrupted

Targets Fortitude
Invoking Invasion Physical Attack Favored (2 Rounds) to Self
Frightened 15
    if Target is Disrupted

Immobilize (4 Seconds)
    if Target is Disrupted

Journeyman's Spring Heel Toolkit Maneuver Frightened 30 to All
Fire Damage
Short Blast Melee
Evade (20 meters) to Self
Longsword Channel Smite Physical Attack Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Longsword Penetrating Strike Physical Attack Penetrating
Frightened 5
    if Target is Oblivious

Base Damage +15
    if Target is Bleeding

Mangle Physical Attack Improved Critical +10
Frightened 25
    if Target is Distressed

Immobilize (2 Seconds)
    if Target is Distressed

Master's Spring Heel Toolkit Maneuver Frightened 60 to All
Fire Damage
Short Blast Melee
Evade (20 meters) to Self
Nightmarish Foe Cantrip Frightened 10
Psychic Damage
Provokes Opportunity
Stationary
Base Damage +15
    if Target is Disrupted

Targets Will
Press Physical Attack Precise +5
Frightened 15
    if Target is Flat-Footed

Penetrating
    if Target is Flat-Footed

Dazed (1 Round, 50% chance)
    if Target is Flat-Footed

Pulverize Physical Attack Frightened 20
    if Target is Dazed

Stun (2 Seconds)
    if Target is Dazed

Mighty (2 Rounds) to Self
    if Target is Dazed

Rapier Channel Smite Physical Attack Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Rattle Physical Attack Frightened 22
    if Attacker has Dodging

Interrupt
    if Attacker has Dodging

Removes Open to Self
    if Attacker has Dodging

Rebuffing Barrage Holdout Weapon Maneuver Frightened 15
Avoiding (4 Rounds) to Self
Repelling Onslaught Holdout Weapon Maneuver Frightened 30
Dodging (7 Rounds) to Self
Scare Trophy Charm Maneuver Frightened 100
Psychic Damage
Dazed (6 Rounds)
Targets Will
Shield Channel Smite Physical Attack Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Shield Charge Physical Attack Frightened 10
Charge (10 meters) to Self
Open (1 Round) to Self
Knockback (10 Meters)
    if Target has Unbalanced

Knockdown (2 Seconds)
    if Target has Unbalanced

Shiv Physical Attack Penetrating
Frightened 20
    if Target is Distressed

Immobilize (2 Seconds)
    if Target is Distressed

Slay Living Holy Symbol Spell Negative Damage
Distressed (5 Rounds)
Frightened 50
    if Target is Disrupted

Targets Fortitude
Spear Channel Smite Physical Attack Holy Damage
Frightened 15
    if Target is Disrupted

Base Damage +20
    if Target is Disrupted

Targets Will
Stab Physical Attack Distressed (1 Round, 75% chance)
Frightened 10
    if Attacker has Riposting

Sudden Rip Holdout Weapon Maneuver Distressed (2 Rounds)
Frightened 20
    if Target is Dazed

Symbol of Fear Holy Symbol Spell Frightened 100 to All
Psychic Damage
Burst to Self
Exhausted 100 to All
Provokes Opportunity
Stationary
Targets Fortitude
The First's Follower Physical Attack Frightened 13
Thwarting Battery Holdout Weapon Maneuver Frightened 60
Dodging (10 Rounds) to Self
Unpredicatable Maul Holdout Weapon Maneuver Distressed (8 Rounds)
Frightened 100
    if Target is Dazed

Waterfront Demand Holdout Weapon Maneuver Frightened 60
Interrupt
Flat-Footed (3 Rounds)
Wither Spellbook Spell Frightened 30 to All
Negative Damage
Burst
Exhausted 100 to All
Drained 30 to All
Provokes Opportunity
Stationary
Slowed 30 to All Targets
    with Disrupted

Targets Fortitude
Wraith's Cry Cantrip Sonic Damage
Burst to Self
Provokes Opportunity
Stationary
Frightened 60 to All Targets
    with Unbalanced

Targets Fortitude

Feat ranks that have or apply this effect:

Feat Name (Rank)Effects This Rank
Necromancer (1) Frightened 9
    on Critical Hit

Drained 9
    on Critical Hit

Necromancer (2) Frightened 13
    on Critical Hit

Drained 13
    on Critical Hit

Necromancer (3) Frightened 17
    on Critical Hit

Drained 17
    on Critical Hit

Necromancer (4) Frightened 20
    on Critical Hit

Drained 20
    on Critical Hit

Necromancer (5) Frightened 24
    on Critical Hit

Drained 24
    on Critical Hit

Necromancer (6) Frightened 28
    on Critical Hit

Drained 28
    on Critical Hit

Necromancer (7) Frightened 32
    on Critical Hit

Drained 32
    on Critical Hit

Necromancer (8) Frightened 37
    on Critical Hit

Drained 37
    on Critical Hit

Necromancer (9) Frightened 41
    on Critical Hit

Drained 41
    on Critical Hit

Necromancer (10) Frightened 45
    on Critical Hit

Drained 45
    on Critical Hit

Necromancer (11) Frightened 49
    on Critical Hit

Drained 49
    on Critical Hit

Psychic Mastery (1) Frightened 2 (50% chance)
    if Target is Frightened

Psychic Mastery (2) Frightened 6 (50% chance)
    if Target is Frightened

Psychic Mastery (3) Frightened 10 (50% chance)
    if Target is Frightened

Psychic Mastery (4) Frightened 14 (50% chance)
    if Target is Frightened

Psychic Mastery (5) Frightened 18 (50% chance)
    if Target is Frightened

Psychic Mastery (6) Frightened 23 (50% chance)
    if Target is Frightened

Feats that capitalize on this effect:

No feats to show in this list.