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Filter TypeDescription and Examples
text

Any text entered in the filter will match text found within the column.

attack (finds "Base Attack Bonus", "Ranged Attack Bonus", "Bleeding Attack", etc);

/\d/

Add any regex to the query to use in the query ("mig" flags can be included /\w/mig)

/b[aeiou]s/i (finds "Base Attack Bonus", "Bestow Curse", etc);

< <= >= >

Find alphabetical or numerical values less than or greater than or equal to the filtered query.

>= 10 (find values greater than or equal to 10)

! or !=

Not operator, or not exactly match. Filters the column with content that does not match the query. Include an equal (=), single (') or double quote (") to exactly not match a filter.

!ge (hide rows with "General" in that column, but shows "Fighter", "Cleric", "Rogue"); !"Abjurer" (find content that does not exactly match "Abjurer")

" or =

To exactly match the search query, add a quote, apostrophe or equal sign to the beginning and/or end of the query

Aid" or Aid= (exactly match "Aid")

 &&  or  AND 

Logical "and". Filter the column for content that matches text from either side of the operator.

channel && harm (matches a cell that contains both "channel" and "harm");

 -  or  to 

Find a range of values. Make sure there is a space before and after the dash (or the word "to").

10 - 30 or 10 to 30 (match values between 10 and 30)

?

Wildcard for a single, non-space character.

a?i (finds "Acid Arrow" and "Agile Feet", but not "Alchemist")

*

Wildcard for zero or more non-space characters.

a*i (matches "Acid Arrow", "Agile Feet", and "Alchemist")

| or  OR 

Logical "or" (Vertical bar). Filter the column for content that matches text from either side of the bar.

rogue|fighter (matches either "Rogue Maneuver" or "Fighter Maneuver")

~

Perform a fuzzy search (matches sequential characters) by adding a tilde to the beginning of the query.

~baa (matches "Balestra and "Bleeding Attack"), or ~paizo (matches "Axe Specialization")

Feats that have or apply this effect:

NameTypeEffects
Adamantine Bolos Rogue Kit Maneuver Slowed 100
Immobilize (5 Seconds)
Provokes Opportunity
Knockdown (2 Seconds)
    if Target has Unbalanced

Archfiend's Acolyte Physical Attack Knockdown (2 Seconds)
    if Target is Dazed

Carve Physical Attack Splash to Self
Improved Critical +10
Stationary
Open (1 Round) to Self
Knockdown (2 Seconds) to All Targets
    with Opportunity

Slowed 30 to All Targets
    with Opportunity

Cleave Physical Attack Short Blast Melee
Improved Critical +30
Knockdown (2 Seconds) to All Targets
    with Opportunity

Slowed 30 to All Targets
    with Opportunity

Downburst Cantrip Physical Damage
Slowed 15
Provokes Opportunity
Stationary
Knockdown (2 Seconds)
    if Target has Unbalanced

Targets Reflex
Earthquake Holy Symbol Spell Knockdown (3 Seconds) to All
Area
Provokes Opportunity
Stationary
Slowed 40 to All Targets
    with Disrupted

Targets Reflex
Fatiguing Flood Spellbook Spell Knockdown (3 Seconds, 50% chance) to All
Negative Damage
Short Blast
Exhausted 100 to All
Drained 70 to All
Provokes Opportunity
Stationary
Slowed 100 to All Targets
    with Disrupted

Targets Fortitude
Gore Physical Attack Charge (20 meters) to Self
Penetrating
Riposting (1 Round) to Self
Open (1 Round) to Self
Knockdown (2 Seconds)
    if Target has Unbalanced

Slowed 20
    if Target has Unbalanced

Gravity Crush Cantrip Force Damage
Burst
Knockback (-10 Meters) to All
Provokes Opportunity
Stationary
Knockdown (2 Seconds) to All Targets
    with Unbalanced

Slowed 30 to All Targets
    with Unbalanced

Targets Reflex
Greater Fatiguing Flood Spellbook Spell Knockdown (3 Seconds) to All
Negative Damage
Long Blast
Exhausted 100 to All
Drained 100 to All
Slowed 100 to All
Provokes Opportunity
Stationary
Targets Fortitude
Greater Fireball Spellbook Spell Knockdown (2 Seconds, 50% chance) to All
Fire Damage
Burst
Burning 60 to All
Unbalanced (3 Rounds) to All
Provokes Opportunity
Stationary
Oblivious 30 to All Targets
    with Disrupted

Targets Reflex
Greater Force Missile Spellbook Spell Force Damage
Precise +100
Dispelling
Distressed (6 Rounds)
Provokes Opportunity
Stationary
Knockdown (3 Seconds)
    if Target is Disrupted

Targets Fortitude
Greater Hydraulic Push Spellbook Spell Physical Damage
Knockback (40 Meters)
Unbalanced (5 Rounds)
Knockdown (5 Seconds)
    if Target has Unbalanced

Targets Reflex
Hoist Physical Attack Improved Critical +20
Slowed 10
Knockdown (3 Seconds)
    if Target has Unbalanced

Knockback (10 Meters)
    if Target has Unbalanced

Hydraulic Push Spellbook Spell Physical Damage
Knockback (20 Meters)
Knockdown (5 Seconds)
    if Target has Unbalanced

Targets Reflex
Impact Critical Shot Physical Attack Precise +30
Penetrating
Aware (2 Rounds) to Self
Provokes Opportunity
Stationary
Knockdown (2 Seconds)
    on Critical Hit

Improved Critical +50
    if Target has Unbalanced

Knockback (10 Meters)
    on Critical Hit

Improved Force Missile Spellbook Spell Force Damage
Precise +70
Dispelling
Provokes Opportunity
Stationary
Knockdown (2 Seconds)
    if Target is Disrupted

Distressed (4 Rounds)
    if Target is Disrupted

Targets Fortitude
Improved Hydraulic Push Spellbook Spell Physical Damage
Knockback (30 Meters)
Unbalanced (4 Rounds)
Knockdown (4 Seconds)
    if Target has Unbalanced

Targets Reflex
Lunge Physical Attack Charge (20 meters) to Self
Open (1 Round) to Self
Knockdown (2 Seconds)
    if Target is Dazed

Penetrating
    if Target is Dazed

Oblivious 10
    if Target is Dazed

Meteor Swarm Spellbook Spell Knockdown (2 Seconds) to All
Fire Damage
Burst
Burning 80 to All
Unbalanced (4 Rounds) to All
Provokes Opportunity
Stationary
Oblivious 50 to All Targets
    with Disrupted

Targets Reflex
Ruin Physical Attack Dodging (2 Rounds) to Self
Knockdown (2 Seconds)
    if Target has Unbalanced

Exhausted 30
    if Target has Unbalanced

Shield Charge Physical Attack Charge (10 meters) to Self
Frightened 10
Open (1 Round) to Self
Knockdown (2 Seconds)
    if Target has Unbalanced

Knockback (10 Meters)
    if Target has Unbalanced

Shield Slam Physical Attack Oblivious 15
Knockdown (2 Seconds)
    if Target is Distressed

Slippery Ground Cantrip Physical Damage
Splash
Unbalanced (2 Rounds) to All
Slowed 30 to All
Provokes Opportunity
Stationary
Knockdown (2 Seconds) to All Targets
    with Frightened

Targets Reflex
Smash Physical Attack Splash
Charge (20 meters) to Self
Open (1 Round) to Self
Knockdown (2 Seconds) to All Targets
    if Attacker has Mighty

Knockback (10 Meters) to All Targets
    if Attacker has Mighty

Sweep Physical Attack Short Blast Melee
Knockdown (2 Seconds, 50% chance) to All Targets
    if Attacker has Dodging

Sword of the Light Physical Attack Holy Damage
Knockdown (2 Seconds)
    if Attacker has Strengthened

Oblivious 15
    if Attacker has Riposting

Base Damage +15
    if Target is Disrupted

Telekinetic Fist Cantrip Physical Damage
Provokes Opportunity
Stationary
Knockdown (1 Seconds)
    if Target has Unbalanced

Knockback (10 Meters)
    if Target has Unbalanced

Targets Reflex
Trip Utility Knockdown (3 Seconds)
Slowed 100
    if Target has Opportunity

Vengeful Storm Holy Symbol Spell Knockdown (3 Seconds) to All
Acid Damage
Area
Afflicted 40 to All
Provokes Opportunity
Stationary
Slowed 50 to All Targets
    with Disrupted

Targets Reflex
Whirlwind Physical Attack Splash to Self
Stationary
Knockdown (1 Seconds) to All Targets
    with Opportunity

Bleeding 20 to All Targets
    with Opportunity

Windrider Cantrip Electric Damage
Evade (10 meters) to Self
Knockdown (2 Seconds, 50% chance)
    if Target is Distressed

Slowed 10
    if Target is Distressed

Targets Reflex

Feat ranks that have or apply this effect:

Feat Name (Rank)Effects This Rank
Master of Opportunity: Stumble (1) Knockdown (2 seconds, 10% chance)
    if target has Opportunity

Master of Opportunity: Stumble (2) Knockdown (2 seconds, 18% chance)
    if target has Opportunity

Master of Opportunity: Stumble (3) Knockdown (2 seconds, 26% chance)
    if target has Opportunity

Master of Opportunity: Stumble (4) Knockdown (2 seconds, 33% chance)
    if target has Opportunity

Master of Opportunity: Stumble (5) Knockdown (2 seconds, 40% chance)
    if target has Opportunity

Feats that capitalize on this effect:

No feats to show in this list.