Mobile Users: you may need to scroll left/right on this list
(Hint: Use SHIFT key to sort multiple columns.)
Filter TypeDescription and Examples
text

Any text entered in the filter will match text found within the column.

attack (finds "Base Attack Bonus", "Ranged Attack Bonus", "Bleeding Attack", etc);

/\d/

Add any regex to the query to use in the query ("mig" flags can be included /\w/mig)

/b[aeiou]s/i (finds "Base Attack Bonus", "Bestow Curse", etc);

< <= >= >

Find alphabetical or numerical values less than or greater than or equal to the filtered query.

>= 10 (find values greater than or equal to 10)

! or !=

Not operator, or not exactly match. Filters the column with content that does not match the query. Include an equal (=), single (') or double quote (") to exactly not match a filter.

!ge (hide rows with "General" in that column, but shows "Fighter", "Cleric", "Rogue"); !"Abjurer" (find content that does not exactly match "Abjurer")

" or =

To exactly match the search query, add a quote, apostrophe or equal sign to the beginning and/or end of the query

Aid" or Aid= (exactly match "Aid")

 &&  or  AND 

Logical "and". Filter the column for content that matches text from either side of the operator.

channel && harm (matches a cell that contains both "channel" and "harm");

 -  or  to 

Find a range of values. Make sure there is a space before and after the dash (or the word "to").

10 - 30 or 10 to 30 (match values between 10 and 30)

?

Wildcard for a single, non-space character.

a?i (finds "Acid Arrow" and "Agile Feet", but not "Alchemist")

*

Wildcard for zero or more non-space characters.

a*i (matches "Acid Arrow", "Agile Feet", and "Alchemist")

| or  OR 

Logical "or" (Vertical bar). Filter the column for content that matches text from either side of the bar.

rogue|fighter (matches either "Rogue Maneuver" or "Fighter Maneuver")

~

Perform a fuzzy search (matches sequential characters) by adding a tilde to the beginning of the query.

~baa (matches "Balestra and "Bleeding Attack"), or ~paizo (matches "Axe Specialization")

Feats that have or apply this effect:

NameTypeEffects
Balestra Physical Attack Dodging (1 Round) to Self
Precise +5
Charge (10 meters) to Self
Slowed 10
    if Target has Unbalanced

Penetrating
    if Target has Unbalanced

Combat Expertise Utility Dodging (5 Rounds) to Self
Parrying (5 Rounds) to Self
Oblivious 10 to Self
Beneficial
Cut Physical Attack Dodging (1 Round) to Self
Riposting (1 Round) to Self
Distracting Shot Physical Attack Dodging (2 Rounds) to Self
Precise +10
Provokes Opportunity
Stationary
Interrupt
    if Target is Flat-Footed

Oblivious 15
    if Target is Flat-Footed

Dreamstrike Physical Attack Force Damage
Dodging (2 Rounds) to Self
    if Attacker has Quickened

Base Damage +20
    if Attacker has Quickened

Evade (20 meters) to Self
    if Attacker has Quickened

Energetic Field Cantrip Dodging (2 Rounds) to All
Splash to Self
Hasted (2 Rounds) to All
Riposting (2 Rounds) to All
Striking (2 Rounds) to All
Provokes Opportunity
Beneficial
Escape Physical Attack Dodging (4 Rounds) to Self
Evade (20 meters) to Self
Stun (2 Seconds)
    if Target is Dazed

Evasion Utility Dodging (6 Rounds) to Self
Evade (20 meters) to Self
Beneficial
Fan Physical Attack Dodging (1 Round) to Self
Footwork Physical Attack Dodging (4 Rounds) to Self
Evade (20 meters) to Self
Slowed 20
    if Target has Unbalanced

Greatclub Vital Strike Physical Attack Dodging (3 Rounds) to Self
    if Target has Opportunity

Precise +50
    if Target has Opportunity

Knockback (10 Meters)
    if Target has Opportunity

Inertia Physical Attack Dodging (2 Rounds) to Self
Oblivious 15
    if Target is Exhausted

Journeyman's Alacrity Equation Toolkit Maneuver Dodging (12 Rounds) to Self
Quickened (12 Rounds) to Self
Beneficial
Lesser Token of Dodging Consumable Dodging (12 Rounds) to Self
Quickened (4 Rounds) to Self
Beneficial
Master's Alacrity Equation Toolkit Maneuver Dodging (13 Rounds) to Self
Hasted (13 Rounds) to Self
Beneficial
Prime Physical Attack Dodging (2 Rounds) to Self
Base Damage +5
    if Target is Oblivious

Repelling Onslaught Holdout Weapon Maneuver Dodging (7 Rounds) to Self
Frightened 30
Ruin Physical Attack Dodging (2 Rounds) to Self
Exhausted 30
    if Target has Unbalanced

Knockdown (2 Seconds)
    if Target has Unbalanced

Running Shot Physical Attack Dodging (2 Rounds) to Self
Slowed 7
Provokes Opportunity
Stationary
Removes Open to Self
    if Target is Bleeding

Shield Block Physical Attack Dodging (2 Rounds) to Self
Parrying (2 Rounds) to Self
Interrupt
    if Target is Dazed

Shortbow Penetrating Strike Physical Attack Penetrating
Provokes Opportunity
Stationary
Dodging (1 Round) to Self
    if Target is Slowed

Base Damage +23
    if Target is Bleeding

Thwarting Battery Holdout Weapon Maneuver Dodging (10 Rounds) to Self
Frightened 60
Tumble Utility Dodging (12 Rounds) to Self
Beneficial

Feat ranks that have or apply this effect:

No feat ranks to show in this list.

Feats that capitalize on this effect:

No feats to show in this list.