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Filter TypeDescription and Examples
text

Any text entered in the filter will match text found within the column.

attack (finds "Base Attack Bonus", "Ranged Attack Bonus", "Bleeding Attack", etc);

/\d/

Add any regex to the query to use in the query ("mig" flags can be included /\w/mig)

/b[aeiou]s/i (finds "Base Attack Bonus", "Bestow Curse", etc);

< <= >= >

Find alphabetical or numerical values less than or greater than or equal to the filtered query.

>= 10 (find values greater than or equal to 10)

! or !=

Not operator, or not exactly match. Filters the column with content that does not match the query. Include an equal (=), single (') or double quote (") to exactly not match a filter.

!ge (hide rows with "General" in that column, but shows "Fighter", "Cleric", "Rogue"); !"Abjurer" (find content that does not exactly match "Abjurer")

" or =

To exactly match the search query, add a quote, apostrophe or equal sign to the beginning and/or end of the query

Aid" or Aid= (exactly match "Aid")

 &&  or  AND 

Logical "and". Filter the column for content that matches text from either side of the operator.

channel && harm (matches a cell that contains both "channel" and "harm");

 -  or  to 

Find a range of values. Make sure there is a space before and after the dash (or the word "to").

10 - 30 or 10 to 30 (match values between 10 and 30)

?

Wildcard for a single, non-space character.

a?i (finds "Acid Arrow" and "Agile Feet", but not "Alchemist")

*

Wildcard for zero or more non-space characters.

a*i (matches "Acid Arrow", "Agile Feet", and "Alchemist")

| or  OR 

Logical "or" (Vertical bar). Filter the column for content that matches text from either side of the bar.

rogue|fighter (matches either "Rogue Maneuver" or "Fighter Maneuver")

~

Perform a fuzzy search (matches sequential characters) by adding a tilde to the beginning of the query.

~baa (matches "Balestra and "Bleeding Attack"), or ~paizo (matches "Axe Specialization")

Feats that have or apply this effect:

NameTypeEffects
Apprentice's Protective Salve Toolkit Maneuver Physical Resistant (3 Rounds) to Self
Fire Resistant (3 Rounds) to Self
Cold Resistant (3 Rounds) to Self
Electric Resistant (3 Rounds) to Self
Beneficial
Apprentice's Twitch Tonic Consumable Physical Resistant (7 Rounds) to Self
Freedom 60 to Self
Electric Resistant (22 Rounds) to Self
Shrug Off to Self
Provokes Opportunity
Beneficial
Clothed in Iron Physical Attack Mind Blank 30 to Self
Physical Resistant (2 Rounds) to Self
    if Attacker has Mighty

Parrying (2 Rounds) to Self
    if Attacker has Mighty

Tenacious (2 Rounds) to Self
    if Attacker has Mighty

Greater Token of Armor Consumable Physical Resistant (8 Rounds) to Self
Physical Attuned (14 Rounds) to Self
Beneficial
Journeyman's Protective Salve Toolkit Maneuver Physical Resistant (6 Rounds) to Self
Fire Resistant (6 Rounds) to Self
Cold Resistant (6 Rounds) to Self
Electric Resistant (6 Rounds) to Self
Beneficial
Journeyman's Twitch Tonic Consumable Physical Resistant (18 Rounds) to Self
Freedom 60 to Self
Electric Resistant (50 Rounds) to Self
Shrug Off to Self
Provokes Opportunity
Beneficial
Mage's Resistance Cantrip Physical Resistant (2 Rounds)
Beneficial
Fire Resistant (2 Rounds)
    if Target is Burning

Cold Resistant (2 Rounds)
    if Target is Slowed

Electric Resistant (2 Rounds)
    if Target is Exhausted

Master's Protective Salve Toolkit Maneuver Physical Resistant (12 Rounds) to Self
Fire Resistant (12 Rounds) to Self
Cold Resistant (12 Rounds) to Self
Electric Resistant (12 Rounds) to Self
Beneficial
Master's Twitch Tonic Consumable Physical Resistant (37 Rounds) to Self
Freedom 100 to Self
Electric Resistant (70 Rounds) to Self
Shrug Off to Self
Provokes Opportunity
Beneficial
Protective Ward Cantrip Physical Resistant (2 Rounds) to All
Splash to Self
Provokes Opportunity
Beneficial
Fire Resistant (2 Rounds) to All Targets
    with Burning

Cold Resistant (2 Rounds) to All Targets
    with Slowed

Electric Resistant (2 Rounds) to All Targets
    with Exhausted

Resiliency Utility Physical Resistant (3 Rounds) to Self
Beneficial
Righteousness Holy Symbol Spell Physical Resistant (15 Rounds) to Self
Mighty (15 Rounds) to Self
Tenacious (15 Rounds) to Self
Fast Healing (15 Rounds) to Self
Provokes Opportunity
Beneficial
Shield of Faith Utility Physical Resistant (3 Rounds) to Self
Beneficial
Superior Token of Invulnerability Consumable Physical Resistant (9 Rounds) to Self
Tenacious (9 Rounds) to Self
Beneficial

Feat ranks that have or apply this effect:

Feat Name (Rank)Effects This Rank
Sheltering Critical (1) Physical Resistant (3 seconds) to Self
    on Critical Hit

Sheltering Critical (2) Physical Resistant (5 seconds) to Self
    on Critical Hit

Sheltering Critical (3) Physical Resistant (8 seconds) to Self
    on Critical Hit

Sheltering Critical (4) Physical Resistant (10 seconds) to Self
    on Critical Hit

Sheltering Critical (5) Physical Resistant (13 seconds) to Self
    on Critical Hit

Feats that capitalize on this effect:

No feats to show in this list.