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Filter TypeDescription and Examples
text

Any text entered in the filter will match text found within the column.

attack (finds "Base Attack Bonus", "Ranged Attack Bonus", "Bleeding Attack", etc);

/\d/

Add any regex to the query to use in the query ("mig" flags can be included /\w/mig)

/b[aeiou]s/i (finds "Base Attack Bonus", "Bestow Curse", etc);

< <= >= >

Find alphabetical or numerical values less than or greater than or equal to the filtered query.

>= 10 (find values greater than or equal to 10)

! or !=

Not operator, or not exactly match. Filters the column with content that does not match the query. Include an equal (=), single (') or double quote (") to exactly not match a filter.

!ge (hide rows with "General" in that column, but shows "Fighter", "Cleric", "Rogue"); !"Abjurer" (find content that does not exactly match "Abjurer")

" or =

To exactly match the search query, add a quote, apostrophe or equal sign to the beginning and/or end of the query

Aid" or Aid= (exactly match "Aid")

 &&  or  AND 

Logical "and". Filter the column for content that matches text from either side of the operator.

channel && harm (matches a cell that contains both "channel" and "harm");

 -  or  to 

Find a range of values. Make sure there is a space before and after the dash (or the word "to").

10 - 30 or 10 to 30 (match values between 10 and 30)

?

Wildcard for a single, non-space character.

a?i (finds "Acid Arrow" and "Agile Feet", but not "Alchemist")

*

Wildcard for zero or more non-space characters.

a*i (matches "Acid Arrow", "Agile Feet", and "Alchemist")

| or  OR 

Logical "or" (Vertical bar). Filter the column for content that matches text from either side of the bar.

rogue|fighter (matches either "Rogue Maneuver" or "Fighter Maneuver")

~

Perform a fuzzy search (matches sequential characters) by adding a tilde to the beginning of the query.

~baa (matches "Balestra and "Bleeding Attack"), or ~paizo (matches "Axe Specialization")

NameRoleChannelEffects (per matched keyword)Keywords (Rank)
Archer FighterPassive Hit Points +105
Fortitude Defense Bonus +1
Reflex Defense Bonus +2
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Exhausted Recovery Bonus +1
Power +21

Medium (1)

Military (2)

Flexible (4)

Masterwork (6)

Supple (8)

Truesilver (10)

Quiet (12)

Light (14)

Artisan ExpertPassive Hit Points +90
Fortitude Defense Bonus +1
Reflex Defense Bonus +3
Will Defense Bonus +1
Oblivious Recovery Bonus +1
Afflicted Recovery Bonus +1
Frightened Recovery Bonus +1
Power +31
Bowyer +2
Jeweler +2
Alchemist +2
Leatherworker +2
Carpenter +2
Encumbrance +1

Light (1)

Stealthy (2)

Agile (4)

Masterwork (6)

Reinforced (8)

Truesilver (10)

Intricate (12)

Shadowskin (14)

Binder WizardPassive Hit Points +75
Fortitude Defense Bonus +2
Reflex Defense Bonus +1
Will Defense Bonus +2
Burning Recovery Bonus +1
Exhausted Recovery Bonus +1
Slowed Recovery Bonus +1
Power +40

Clothing (1)

Inscribed (2)

Intricate (4)

Masterwork (6)

Reinforced (8)

Eldritch (10)

Agile (12)

Empowered (14)

Chameleon RoguePassive Hit Points +85
Fortitude Defense Bonus +1
Reflex Defense Bonus +2
Will Defense Bonus +2
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Slowed Recovery Bonus +1
Power +35

Light (1)

Stealthy (2)

Agile (4)

Masterwork (6)

Reinforced (8)

Shadowskin (10)

Intricate (12)

Truesilver (14)

Crusader ClericPassive Hit Points +100
Fortitude Defense Bonus +2
Will Defense Bonus +1
Bleeding Recovery Bonus +1
Drained Recovery Bonus +1
Slowed Recovery Bonus +1
Power +23

Heavy (1)

Blessed (2)

Distributed (4)

Masterwork (6)

Strengthened (8)

Celestial (10)

Fiendish (10)

Dense (12)

Adamantine (14)

Dragoon FighterPassive Hit Points +108
Fortitude Defense Bonus +2
Reflex Defense Bonus +1
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Exhausted Recovery Bonus +1
Power +18

Heavy (1)

Military (2)

Distributed (4)

Masterwork (6)

Strengthened (8)

Adamantine (10)

Dense (12)

Medium (14)

Evangelist ClericPassive Hit Points +95
Fortitude Defense Bonus +2
Will Defense Bonus +2
Oblivious Recovery Bonus +1
Drained Recovery Bonus +1
Frightened Recovery Bonus +1
Power +27

Medium (1)

Blessed (2)

Distributed (4)

Masterwork (6)

Strengthened (8)

Celestial (10)

Fiendish (10)

Dense (12)

Heavy (14)

Guide FreeholderPassive Hit Points +80
Fortitude Defense Bonus +1
Reflex Defense Bonus +3
Will Defense Bonus +1
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Burning Recovery Bonus +1
Power +39
Dowser +2
Sage +2
History +2
Local +2
Geography +2
Encumbrance +3

Clothing (1)

Organic (2)

Intricate (4)

Masterwork (6)

Agile (8)

Sage (10)

Reinforced (12)

Light (14)

Healer ClericPassive Hit Points +90
Fortitude Defense Bonus +2
Reflex Defense Bonus +4
Will Defense Bonus +2
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Burning Recovery Bonus +1
Power +31

Medium (1)

Blessed (2)

Supple (4)

Masterwork (6)

Flexible (8)

Celestial (10)

Fiendish (10)

Quiet (12)

Truesilver (14)

Mage WizardPassive Hit Points +75
Fortitude Defense Bonus +1
Reflex Defense Bonus +2
Will Defense Bonus +2
Burning Recovery Bonus +1
Exhausted Recovery Bonus +1
Slowed Recovery Bonus +1
Power +40

Clothing (1)

Inscribed (2)

Intricate (4)

Masterwork (6)

Reinforced (8)

Eldritch (10)

Agile (12)

Sage (14)

Outfitter ExpertPassive Hit Points +80
Fortitude Defense Bonus +4
Reflex Defense Bonus +2
Will Defense Bonus +2
Burning Recovery Bonus +1
Drained Recovery Bonus +1
Slowed Recovery Bonus +1
Power +38
Tailor +2
Artificer +2
Spellcraft +2
Arcana +2
Seneschal +2
Encumbrance +1

Clothing (1)

Intricate (2)

Agile (4)

Masterwork (6)

Reinforced (8)

Eldritch (10)

Inscribed (12)

Sage (14)

Pioneer FreeholderPassive Hit Points +95
Fortitude Defense Bonus +3
Reflex Defense Bonus +1
Will Defense Bonus +1
Slowed Recovery Bonus +1
Exhausted Recovery Bonus +1
Razed Recovery Bonus +1
Power +28
Forester +2
Miner +2
Sawyer +2
Smelter +2
Tanner +2
Encumbrance +3

Light (1)

Military (2)

Flexible (4)

Masterwork (6)

Supple (8)

Adamantine (10)

Quiet (12)

Medium (14)

Rambler FreeholderPassive Hit Points +86
Fortitude Defense Bonus +1
Reflex Defense Bonus +1
Will Defense Bonus +3
Oblivious Recovery Bonus +1
Drained Recovery Bonus +1
Frightened Recovery Bonus +1
Power +36
Scavenger +2
Apothecary +2
Gemcutter +2
Weaver +2
Survival +2
Nature +2
Encumbrance +3

Light (1)

Stealthy (2)

Agile (4)

Masterwork (6)

Reinforced (8)

Truesilver (10)

Intricate (12)

Shadowskin (14)

Scholar WizardPassive Hit Points +75
Fortitude Defense Bonus +1
Reflex Defense Bonus +1
Will Defense Bonus +3
Burning Recovery Bonus +1
Exhausted Recovery Bonus +1
Slowed Recovery Bonus +1
Power +40

Clothing (1)

Inscribed (2)

Intricate (4)

Masterwork (6)

Reinforced (8)

Eldritch (10)

Agile (12)

Sage (14)

Scout RoguePassive Hit Points +87
Fortitude Defense Bonus +2
Reflex Defense Bonus +2
Will Defense Bonus +1
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Slowed Recovery Bonus +1
Power +33

Light (1)

Stealthy (2)

Quiet (4)

Masterwork (6)

Supple (8)

Shadowskin (10)

Flexible (12)

Truesilver (14)

Swashbuckler RoguePassive Hit Points +90
Fortitude Defense Bonus +1
Reflex Defense Bonus +3
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Slowed Recovery Bonus +1
Power +31

Light (1)

Stealthy (2)

Quiet (4)

Masterwork (6)

Flexible (8)

Truesilver (10)

Supple (12)

Shadowskin (14)

Trainee GeneralPassive
Unbreakable FighterPassive Hit Points +110
Fortitude Defense Bonus +2
Reflex Defense Bonus +1
Bleeding Recovery Bonus +1
Afflicted Recovery Bonus +1
Exhausted Recovery Bonus +1
Power +17

Heavy (1)

Military (2)

Strengthened (4)

Masterwork (6)

Dense (8)

Adamantine (10)

Distributed (12)

Medium (14)

Wright ExpertPassive Hit Points +100
Fortitude Defense Bonus +3
Reflex Defense Bonus +1
Will Defense Bonus +1
Bleeding Recovery Bonus +1
Exhausted Recovery Bonus +1
Razed Recovery Bonus +1
Power +22
Armorsmith +2
Engineer +2
Weaponsmith +2
Iconographer +2
Stonemason +2
Encumbrance +1

Light (1)

Military (2)

Flexible (4)

Masterwork (6)

Supple (8)

Adamantine (10)

Quiet (12)

Medium (14)